Saturday, August 31, 2019

Week-1 Homework and Examples

Hey all!

For the Homework on week 1 here's what is due:
  • Make a slide show detailing your plan of one of the three (Dracula, Creature, Frankenstein) and the culture/era you want to set it in. 
  • List down the 3 Characters FROM THE MOVIE that you will be designing and list their traits
  • Create a mood board/reference board of the environments and designs you are pulling from
  • Do small sketches and thumbnails to generate ideas (about 5-7 sketches per character)
  • Have it ready for presentation for next week's class
Examples:

 Here's an example of how to do the slides if you need a frame of reference.

What you should be thinking in terms of your character is the traits that they inhabit: What is their occupation? What words describe them? What does their movements say about them and why?

NOTE: As for the story, it doesn't have to be 1 to 1 but should follow the standard story beats of the film it was modeled after. What that means is that the major parts of the film remain unchanged, how you get there and why is up to you.




Also! Show as many pictures as you can to give us a sense of what you're thinking the world would be like

For the thumbnails, you can do as many as you want but it is strongly recommended that you focus as much of your time into the thumbnails and explorations so you can get all your ideas out and pick which one works for your project.


NOTE For you thumbnails, it doesn't have to be silhouettes, you can do loose sketches to try and show your ideas. Remember, it's all about communicating your thoughts across to the client!


Example of a loose sketch exploration, doesn't have to be pretty but helps jot ideas down


USE THE KEYWORDS AS A BASIS to help with the exploration phase.

Here's another example piece

This was for an animation project but it mostly follows the same format as the one above, another thing would be to show us your references of both the environment and the culture/clothing of the area you want to do so that we can get a good frame of reference. Also if you have time, try to give it a unique flair in the slides that helps you stand out amongst your peers.

NOTE You don't need to think of style right now as you will be doing so later in the semester (though it is good to think of that early on). 




Here's another example of slides from a previous project that show off a list of references and if it were a game how would the gameplay feel like

Remember to design with purpose, if you want to redesign as a game, how would the gameplay be like?






Good luck and happy designing! :D



COURSE SYLLABUS


Welcome Advanced Tools Class of Fall 2019!

Hey Class!

First I'd like to start off by saying welcome to the class and here's to an exciting and fruitful semester. This blog was made to help share progress in your work and to get feedback from both the students and staff as well as put up notes on what was discussed during class.

We're hoping that, in time, this will help streamline the homework submission process and help you see the progress in everyone's work and maybe give some feedback if you're up for it!

While this might take a bit of time to get used to, feel free to contact Dan, Poe or myself if you have any questions or concerns about the site, the class, or anything else on your mind. Happy designing! :D


Emails:

(Dan Quarnstrom)
dquarnstrom@me.com

(Poe Tan)
kommercialwurkz@gmail.com

(Myself)
pauldswork@gmail.com